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> There is no reason to get to OpenGL unless you simply want to make the > really brilliant technical effects, but then you are up against the best > that Hollywood can offer and you'll lose. 3D from anything other than a gaming perspective (incl 2nd life and the like) is a failure. It was a flop back in the early 90's too. It has nothing to do with technology. Making visually appealing AND /useful/ three dimensional imagery is hard, a lot more so than you'd think. Thus besides gaming there's not been much uptake for it. -Bill Kearney
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