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Quoting Bill Kearney <wkearney99@h...>: > 3D from anything other than a gaming perspective (incl 2nd life and the > like) is a failure. It was a flop back in the early 90's too. It has > nothing to do with technology. Making visually appealing AND /useful/ three > dimensional imagery is hard, a lot more so than you'd think. Thus besides > gaming there's not been much uptake for it. Not so. Apple use OpenGL and 3D effects and there is no way that can be considered a failure.. just look at the stock price.... After venturing into 3D a little... now I really love it.... There's so many subtle ways of using opengl in user interfaces that it is a mind blow... Tied with xml or whatever other markup you want, it could be made to do some really neat things... David
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