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Ooops!.. I did it wrong!. Change "emulation" <=> "simulation". Is wrong on my text. On 1/22/07, Tei <oscar.vives@g...> wrote: > >>>>>>>>> > A second mistake is to think of real-time 3D as games technology. Games a > genre of 3D, but games have performance requirements that usually, not > always, but usually require some assumptions about the content construction > that one doesn't necessarily make for all real-time 3D genre. There is > overlap, but it isn't isomorphic. That is why I don't consider gamers as > the pioneers of community systems or even the ultimate winners, although the > overlaps are there. > <<<<<<<<< > > About this topic: > > Maybe "emulation" vs "simulation" has something to do. > > http://www.icecavern.net/~qirien/punkus/school/ai2.htm#Simulation > > <<"If a computer simply gets the same result with the same input that > a human would, regardless of process, it is called simulation. > Emulation, on the other hand, is getting the same result with a > machine and using the same method a human would.">> > > Emulation is cheap, because you can fake a 100 m tall building with a > single polygon or paint it on the background. You make "some > assumptions" because these assumptions able you to cheat, and you need > to cheat to about simulation, and get emulation. > Your asumption here is that the player will not get near the building. [..]
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