[Home] [By Thread] [By Date] [Recent Entries]

  • From: Bill dehOra <BdehOra@i...>
  • To: "'Bullard, Claude L (Len)'" <clbullar@i...>, xml-dev@l...
  • Date: Wed, 03 Jan 2001 16:50:04 +0000



> That is why Tit-for-tat strategies have been 
> exhaustively studied.  Simple strategies typically 
> produced the highest survivor rates in simulations 
> of negotiations where the Prisoner's Dilemma is 
> assumed as the environmental constraint.  The author 
> of your cited article alludes to this by the constraint 
> "Treat this message as you do all messages of this 
> type unless there is a demonstrable reason not to 
> do so."   Humans do this when an RFI or RFQ comes 
> in.  If we cannot understand it, we invoke a process 
> to consider if it is worth considering.  Making a 
> machine do this is what the machine language must 
> enable and why the author of the article is investigating 
> the design of such languages.

Today must be citation day :) Rosenschein and Zlotkin's book, "Rules of
Encounter" is good stuff and all about applying game theoretics to machine
negotiations. 

-Bill

-----
Bill de hÓra  :  InterX  :  bdehora@i...


Site Map | Privacy Policy | Terms of Use | Trademarks
Free Stylus Studio XML Training:
W3C Member