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  • From: davep <davep@d...>
  • To: xml-dev@l...
  • Date: Tue, 03 Dec 2013 09:12:21 +0000

On 02/12/13 23:04, Kurt Cagle wrote:
On Mon, Dec 2, 2013 at 2:55 PM, Stephen Cameron
<steve.cameron.62@g... <mailto:steve.cameron.62@g...>> wrote:

    Maybe a failure is actually necessary to be able to acknowledge
    these facts and then that failure contains the seeds of success in a
    second attempt. */The failure becomes a discarded prototype./* What
    is perhaps worse is something that is "made to work" because of
    costs already committed, but which then is a nightmare for ongoing
    refinement (maintenance is a bad term from waterfall). This is what
    Domain Driven Design is aimed specifically at preventing I understand.


Stephen,

I think there's something profound in this statement. Not all prototypes
are successful. Occasionally you will have an Edsel moment, when despite
the good intentions of everyone involved you produce a clunker. In a
prototype-centered world, you swear a blue-streak
(1960's UK missile, dropped as a bad design)


 when that happens,
pick up the pieces, and figure out what went wrong (almost invariably
because deep assumptions you made were erroneous). In many respects the
failures are useful in figuring out what's not working, which successes
often mask.
That's what you should do.... but who is given time for a full retrospective?

An alternative is to design the prototype,
drop the source code into the bit bucket and just take forward the experience, the learning?

then when the pointy headed boss says the prototype will do, you can apologise and design it properly based on the experience of the prototype. It works once, a bit harder the second time.




regards

--
Dave Pawson
XSLT XSL-FO FAQ.
http://www.dpawson.co.uk


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