[Home] [By Thread] [By Date] [Recent Entries]
> BTW: using XML in games is not that novel. The
> X3D effort has an XML encoding and can be applied
> to games, there is a talkingHead application that
> uses XML, and extending the persistence of games
> via XML serialization is a straightforward application.
> The latency issues are a much harder problem
> than picking XML for message formats.
Can you expand a little on these "latency issues", Len? Thanks....
S.
=====
<? "To imagine a language is to imagine a form of life."
-- Ludwig Wittgenstein, Philosophical Investigations ?>
__________________________________________________
Do You Yahoo!?
Yahoo! Messenger - Talk while you surf! It's FREE.
http://im.yahoo.com/
|

Cart



